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Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader developm...
1. Provides a connection to/from Maya to allow Eclipse to function just like Maya's internal script editor.
2. Allows easy access to documentation from Maya, pyMel and others.
Documentation, Editor, Code Management
Last Updated on Monday, February 4, 2019 - 13:52 by Ron Mising name
Last Updated on Wednesday, September 9, 2020 - 14:31 by Kamil Kolaczynski
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